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Selected Written Works

This essay covers the technology, use cases, and ethical considerations surrounding artificial intelligence technology in museums.  The paper focuses on several specific case studies, including the Nasher Museum of Art's AI-generated exhibition, the Salvador Dalí Museum's AI-powered digital Dalí tour guide, and Google's Art Selfie program.

Through video games like Radiohead's Kid A Mnesia Exhibition, LSD: Dream Emulator, and Dark Souls III, this paper examines the use of video games in enhancing the museum experience, whether from at home or in a traditional museum setting.

Focusing on the seemingly simple issue of the restitution of art looted by Nazi Germany during World War II, this paper explores the legal, ethical, and moral issues that complicate the process.

This presentation, the culmination of my internship at Green Spring Gardens, was delivered to the museum's volunteer docents to expand their knowledge of the property's history.

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